diablo

Skill points is a common term to define the effective level of a skill in Diablo series, although only Diablo II has skill points as such.

Diablo/Hellfire

Each of the classes in the first Diablo possesses a skill that is, for the most part, unique to that class. As they grow in power, so too does their class skill. In this manner:

The Monk and Bard classes in the Hellfire expansion are, for the most part, exceptions to this ruling, as the Bard's skill is arguably the best class skill present in the game, while the Monk's class skill is available as a book.

A character's knowledge of the spells that he/she knows is measured in spell levels, which in turn, are defined by the amount of books the character has read. To increase one spell's level by one, they must find a book for that spell, and possess the Magic requirement needed, which generally goes up by a multiplicative 20% per level of the spell (i.e, to advance from level 1 Healing to level 2, the character must have 20 Magic, while the next level requires 24 Magic). An Enchanted Shrine also affects a character's knowledge in all of the spells that is already known. A character's innate knowledge of a spell may never exceed level 15 at any point. However, some special items, most notably the Bovine Plate, may further modify spell levels when equipped, either in a positive or negative fashion. Positive spell levels from equipment can go over the cap of level 15. Note that there can be times when a spell may be brought to level 0, which makes it unusable under any circumstances.

Diablo II

In Diablo II, all characters have a preset skill layout in form of a Skill Tree, and skills must be learned by investing skill points in them. There are multiple restrictions to this system:

Skill points can be earned by:

It is advised to think in advance what kind of character one wants to play, keeping in mind that skill allocation determines a build, and vice versa.

Also, ideal equipment (specific set items, runeword armor, etc.) must be selected in accordance with chosen skills.

At Level 99 a character will have 110 skill points, if they have completed all skill quests on all 3 difficulties.

Diablo III

Skill points do not exist in the third game, instead all skills are interchangeable for free, and have Skill Runes to choose from. However, players may only equip 6 active and 4-5 passive skills at once, effectively bestowing limits similar to those of the old system.