- Not to be confused with Weapon Mastery.
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Weapons Master Passive Gain a bonus based on the weapon type of the main hand weapon equipped.
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Weapons Master is a Barbarian passive skill in Diablo III, unlocked at character level 16. It appears to be based on the classic Combat Masteries branch.
In-game
The Barbarian gains a bonus based on a weapon type equipped (only the weapon in main hand counts, so dual-wielding two different weapons will not grant any further bonus). Each type mentioned includes the two-handed variant of that weapon type (provided one exists).
- Swords / Daggers: 8% increased damage with all skills (not multiplicative to other similar effects)
- Maces / Axes: 5% Critical Hit Chance
- Polearms / Spears: 8% attack speed
- Mighty Weapons: additional 2 Fury per attack that hits at least one enemy (the amount does not change with Proc Coefficient of the skill or number of enemies hit)
Primary Skills
Bash • Cleave • Frenzy • Weapon Throw
Secondary Skills
Hammer of the Ancients • Rend • Seismic Slam • Whirlwind • Ancient Spear
Defensive Skills
Ground Stomp • Leap • Sprint • Ignore Pain
Might
Overpower • Revenge • Furious Charge • Avalanche
Tactics
Threatening Shout • Battle Rage • War Cry
Rage
Earthquake • Call of the Ancients • Wrath of the Berserker
Passive Skills
Pound of Flesh • Ruthless • Nerves of Steel • Weapons Master • Inspiring Presence • Berserker Rage
Bloodthirst • Animosity • Superstition • Tough as Nails • No Escape • Relentless
Brawler • Juggernaut • Unforgiving • Boon of Bul-Kathos • Earthen Might • Sword and Board • Rampage
