diablo

Magic Find is the common term for items that possess the "% Better Chance Of Getting Magic Items" (Diablo II) or "% Better Chance of Finding Magical Items" (Diablo III). It is a magical effect that increases the likelihood that a Magic, Rare, Set, Unique, or Legendary Items will drop. Before high magic find penalties, it will scale up the chance for an enemy to drop a magical item linearly based on their drop rate. Magic Find is added across all items for your character.

Diablo II

Note that this is based upon the monsters' chance to drop an item. If you find an item that gives 20% Better Chance of Getting a Magic Item, and a Monster has a 2% chance to drop a Magic Item, you will now have 2.4% chance of getting that Magic Item. So having 100% Magic Find does not guarantee a Unique/Rare/Set drops.

Magic Find can provide a significant increase in the number of Unique, Rare, and Set Items you find. Players that wish to find "good" Rare Items, and more Set and Unique Items will want to invest heavy in this magical bonus. Just remember, you can never have enough % Magic Find. Increasing your Magic Find Percentage will always help you.

Additional Information

Maximizing Magic Find

A common comment is that with a lot of Magic Find, you won't be able to kill anything. Some classes such as spell casters (Sorceress, Necromancer, Elemental Druid) are more capable of sacrificing all equipment for Magic Find. You may wish to create "Magic Find Characters" to "farm" or find items then use those items on other characters. Still, melee classes (the Barbarian in particular due to the Find Item skill) can be very successful at treasure hunting.

Here's how to get the most (1167%) out of Magic Find for yourself. This does not count the maximum possible with Hirelings, but you only receive that bonus when Hirelings make a kill. Add Magic Find to Hirelings to increase Magic Find even more. Some items are pretty rare making it difficult, but not impossible (especially with time and trading), to obtain the most Magic Find. Alternative "poor man" items are suggested.

Ist Runes are generally socketed for maximum potential with +25% each, or +30% in weapons. Since acquiring many Ist Runes can be very difficult, perfect Topaz gems can be substituted in helms or body armor with a minor loss at +24% each. Although much more rare than topazes and not as powerful, Jewels with the prefix Emerald (+3-7%) and suffix Prosperity (+5-10%) may also be used; with both affixes, an Emerald Jewel of Prosperity could be worth a maximum of +17%. You can add sockets via a quest or Horadric Cube recipe.

Item shopping list for maximizing Magic Find
Helms
Armor
Weapon
  • 180%: 6-Socket Weapon with six Ist Runes
  • 159%: Blade of Ali Baba (based on character level) (1-99% + two Ist Runes)
  • 130%: Gull (100% + one Ist Rune)

Barbarians and Assassins can hold an additional weapon instead of a shield. Only Barbarians can hold a weapon big enough to have a higher potential magic find than a shield however, but a 3-socket off-hand claw filled with Ist Runes (90%) would be stronger than a 3-socket shield filled with Ist Runes (75%).

Shield
Belt
Boots
Gloves
Amulet
Rings

You can, of course, wear two rings.

Charms

One perfect Gheed's Fortune and 37 small charms at 7% each = 299%, although you would have to drop Charms to pick up items. 27 7% Charms is ideal, as this leaves room for a 3x2 item and the Horadric Cube. You can place your keys and tomes in the Horadric Cube then move them out into the open to use them. This can be frustrating to do and is only recommended for extreme players.

Diablo Immortal

Magic Find returns as a secondary stat in Diablo Immortal, and is granted by Legendary Gems at Rank 5.

Diablo III

Magic Find was relatively prominent in the initial release of the third game, similar to its predecessor. Since release, significant patch changes have shifted the focus from being based on items to being based on difficulty tiers and Greater Rift levels. Higher difficulty increases the chance to find higher quality items, to the point where numerous Legendary and Set items drop on each Greater Rift run of higher levels. Outside of Greater Rifts, Nephalem Rifts double Magic Find, and some levels of a Vision of Enmity have significantly increased Magic Find.

Magic Find cannot appear as a random item attribute any more, so the Cain's Fate item set and the legendary Nagelring are the only sources that can still drop. Their bonuses, and even a maxed-out set of Magic Find gear from the earlier patches, are insignificant compared to the bonuses from current high level play, especially given the added combat power of newer gear.

Development

Magic Find initially worked similarly to Diablo II. It could appear as an item attribute on many equipment types. Each Paragon level increased Magic Find by 3%. 20% of any Follower's Magic Find bonus applied to the player. A Topaz socketed into a Helm provided increased Magic find. All of these combined had a hard cap of 300% increased Magic Find chance.

When in a party, the Magic Find chance improved by 10% for all players with each party member beyond the first. Before Patch 1.0.4, Magic Find was averaged among all party members, for example one member wearing gear granting 100% Magic Find chance and the other wearing no Magic Find gear would result in both having 50% bonus to Magic Find.

Patch 2.0 preceding the release of Diablo III: Reaper of Souls altered much of the game, including the loot system and Magic Find:

Patch 2.1 added Greater Rifts with their accompanying level system, allowing access to even higher difficulties of play, with the accompanying bonuses to Magic Find.

Patch 2.4.2 changed Topazes to grant Resource Cost Reduction instead of Magic Find when socketed into Helms.

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Character Attributes
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StrengthDamage
DexterityAttack RatingArmor ClassBlock
VitalityLife
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Resistances

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DexterityAttack RatingDefenseBlock
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Resistances

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StrengthDamageCombat Rating
IntelligenceDamageCombat Rating
Fortitude ArmorArmor PenetrationCombat Rating
VitalityLifeCombat Rating
WillpowerPotencyResistanceCombat Rating
Cycle of StrifeDamage IncreaseCooldown ReductionDefense Increase
OthersCritical Hit (Chance & Damage) • Accuracy RatingEvasion RatingCheat DeathLife DrainLife RegenerationMagic FindResonance